B1ts of Publ1c Space

As an opening for the Bits of Public Space 3.0 webinar, I have taken the audience along with a short story.

Imagine: You are walking in a public space, and you are using your navigation app to meet at a place, which your friends suggested a few seconds ago on WhatsApp. Your headset is on. Noise is reduced. While walking, you’re traced and tracked; the shortest and fastest route is recalculated continuously, In the mean, a health app may record your cycles, Spotify remembers your music preferences, many other web-data fuel the algorithms, …and synchronically all kinds of devices around you sense your environment too. Every detail is collected for third-parties. Also webcams and what looks like cctv register where you are. They monitor your moves and avoid the unexpected to happen. This morning, the weather app has announced rain. Indeed, while clouds make it shimmer, your smart screen illuminates, and lamps turn on.

You’re still walking… People don’t walk close. This makes you think of what you have read this morning: In some cities, drones are measuring social distance, today, and if too close, through image recognition big brother sends you a fine. – In the mean, a car is passing by smoothly. Your mind links it to the lecture on self-driving vehicles. They are keeping distance automatically… “Who is behind the wheel, btw?” You can’t see. Humanoids, perhaps…? Anyways.

Back to your walk. You have to pay attention for a minute to the surrounding, while you are crossing a street. (Small sensors, have made traffic lights turn green for you.) You are starting to be curious to the place where your friends are waiting. They have been involved in the redesign of this meeting space. Some years ago, one would outline public spaces with computer-aided design. You remember how outcomes have always been presented in ‘sunny’ artist impressions. But, during its realisation, budget restrains always made such a plan somewhat more realistic… Today is a different world. Tools are innovating, and include components ranging from environmental analysis to robotic control. The old outlines may still work… Yet, simulations of human behaviour in space helps to understand complexity. The design of public space can be informed more accurately by our updated models, and digital twins. Automation and print-on-demand can still make old dreams happen. You have seen new video presentations of the place, where you’re heading to, on the internet; they are quite realistic. You’re convinced as a designer, your imagination benefits the people, but alike your friends, nobody is alone in design. Online meetings are integrating viewpoints of other experts and novice users. Webinars are bringing people, ideas, and living rooms, closer together. It may be enriching. Yet, the design of your friends may never be finished. Invitations by Zoom, Meets, Facetime, Webex, Slack, Trello, Miro, Messeger, or Teams are following up. #multionline #haveitall – Also, participatory platforms have invited as many users as possible, to join VR sessions and visit the augmented space, to be. Some of the users have replied and have worked within the framework of your friends, their concept of the future. But for some it was not enough… On Insta, some users have found a better idea. As pro-active citizens, they have organised themselves on social media, via transnational networks and microblogging they have got more inspiration. Tutorials have helped them to learn the trick. Public space design changes in a kind of grassroots development, including peer-2-peer exchange of probably two unfamiliar neighbours. The one simply likes gardening, the other orders always outdoor stuff on discount pages. The pro-active group of users co-create and make the space theirs.

Thoughts fade away; You’re still walking…. Happy you. You are almost there, at the meeting place, where everybody seems active. You see your friends coming near. It’s a really nice place. Not as slick as you thought before, but you like it! “We would have liked to introduce a moving beam here…” on of your friend says: “People would love to sit on such a thing, really.” “It adjusts its position and form in accordance to their moods and likes”, the other adds… – You reply dry: “This bench works for me too”. While you are scanning the surrounding facades for heritage details, your friends starts to discuss hyperrealities, and phygital spaces …endlessly. In the mean, you are distracted by a piece of planting in front of you. It is a bid unorganised, and it seems organically grown, obviously added by the community. It looks like one of those greens, which you must have seen in ‘Spaceship Earth’, the movie, which you screened on your laptop, pay-per-view, during the opening night of the Architecture Film Festival Rotterdam, last month. After a long chat on the ‘future on being’, you really want to leave again. Your eyes are dry and your mind is tired. You are suggesting to play more together next time and relax a bit. You have heard that they have launched a brilliant new ‘massive multiplayer online role-playing game’ Then everybody leaves, and walks away

This is the end of my story…

What do you think: How have you listened to the story: Have you been walking and talking in reality? Or was it your avatar in cyberspace? Near everything in this story is out there. It affects your profession everyday as an designer. Everything is existing as real space as well as virtual space

This story is recorded with a live audience via YouTube on Friday, November 5th, 2.00 – 9:00am CET. – The webinar has been part of the initiative the POLIS Urbanism and Landscape Architecture Week, of Polis

People, Movement & Public Space

Improving our ways to urbanise and innovate urbanisation processes are needed in order to meet the UN Sustainable Development Goals, hence deliver the Quito New Urban Agenda promise. During the Future Days event, participants renewed the listing of urban topics. They bridge the gaps between academics and practitioner. They have presented much more evidence-based policies at the global level and with local examples and test-beds. And, they generated a better understanding of the driving forces of urbanisation and of the needs for better regulating the processes.

People, Movement and Public Space
In a keynote at the Future Days 2019 event, themed ‘Legacy and Future of our Cities’, I illuminated the interdisciplinary topic ‘people, movement and public space’, in order to understand assembled complexities of cities which go along with this topic. I introduced a four-step approach: First, a network-theoretical approach in the analyses of path systems, aiming to understand the complex dynamic systems of real cities better. Second, the analyses of personal perspectives on these paths apply more a non-linear approach to understand complex trajectories and interactions in reality. Third, engaged with the human-adaptive approach, analysing the psychology of place helps to understand patterns in the evolutionary inter-subjectivity of being in cities. Lastly, by observing public life, understanding the emergence of life in real cities, and non-equilibria, may be understand from a self-organising approach.
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Resilient Communities | Community Resilience

Short keynote and debate exploring both the idea of resilient communities as well as of community resilience(s). Whereas sociological resilience is defined as the ability to recover from change, alike ecological resilience and technological resilience, community resilience applies to the ability of a specific community to maintain a healthy state in response to similar destabilising influences. This presumes a few simple subsets of abilities, which have been explained during the Peccioli Conferenza. If we know what are community resiliencies, we may know what are resilient communities. Particularly this, more so improving such resiliencies, may be seen as an investment in the human capital.


Peccioli Conferenza, spazi di Fonte Mazzola, 4 November 2019

Conversations in the Anthropocene

Introducing the Anthropocene
Colin Waters is Secretary of the Anthropocene Working Group of the Subcommission on Quaternary Stratigraphy, the body investigating the Anthropocene as a potential geological time unit. His working group is putting forward a proposal towards the recognition of the proposed new epoch. They started in 2009 and up until last year, they were pulling together all information that was available. “For example the biological changes that have happened are irreversible. Once species are transferred across the planet, you can’t put them in a box and put them back in their indigenous state”, he has explained while being our guest in Delft: “Even things like carbon dioxide, this will last as a signal for thousands of years. Even if we are reducing our carbon emission immediately, we are still looking at emissions which are going to be elevated above natural levels for thousands of years. At the present, there is no indication that we are changing that trend.” The human impact may be like a meteorite impact. At the end of the Cretaceous Period when the dinosaurs became extinct, a spike of iridium (an extra-terrestrial element) changed the conditions on Earth. “You still find a layer of a few millimeters thick which is high in iridium, and we can use that as the basis of the start of the new Paleogene Period following the Cretaceous.” It has been “a state change, a game-changer, to a state which now is very different from what it was before and is not recreatable to a large extent either.” What is our share, as designers?

Architecture is perhaps one that we have not mined sufficiently in the past that can provide information that is new to us and help build the story that we are developing. – Colin Waters

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The Entrepreneurial City

‘The Entrepreneurial City’ is the theme for the 10th conference of the International Forum on Urbanism (IFoU). Nine conferences have been held in various countries across the world. In face of global and local environmental, social and economic challenges, the conference brings together international planners and designers to deliberate on theories, design and practices related to the entrepreneurial city. The conference will be hosted by the School of Architecture of the Chinese University of Hong Kong on December 14-16, 2017.
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Public Space for all Nations

Good public spaces enhance community cohesion and promote health, happiness, and wellbeing for all citizens.

It has been with this quote that UN Habitat launched the Global Public Space Programme in an aim to improve the quality of public spaces worldwide. Of course, without doubt, the programme stands for a crucial challenge to make our urbanised world better, but what to do? The ideas on this have been matured and agreements seem to saturate the scope at the recent Habitat III conference held last week in Quito. A list of final set criteria is emerging, but this cannot mean that we’re done… By no means this listing will work if stakeholders do not accept that people gather on a variety of places around the globe, in a variety of cultures, hence not just in those urban spaces which are created by Western idealists’ minds: publicly-owned outdoor space.
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For Example Delft

Delft University of Technology
Julianalaan 132-134
Delft

Our conference ‘For Example Delft’ addressing approaches in architecture education: What to teach in the context of Radical Realities? What to learn from the Humanisation of Design? How to prepare for Multi-Actor Approaches? How to be qualified in an age of Animated & Automated Creation? – with resp. Merete Ahnfeldt-Mollerup (Royal Danish Academy) Peter Staub (University of Liechtenstein) Maria Rubert de Ventós (ETSAB) and Thomas Bock (TU München). In the evening: Laura Lee (Carnegie Mellon University) and Diane Ghirardo (University of Southern California).

poster_A2

See:
EAAE Annual Conference & Assembly September 2016 (available in 2016)
European Association for Architectural Education / Association Européenne pour l’Enseignement de l’Architecture

EAAE logo

EAAE GA and Conference 2016

For Example Delft: A Case Study discussed in the Context of Institutional Profile(s) and the Future of Architectural Education.
31st August – 3rd September 2016

Conference registration starts 10 April 2016
Find the link on the EAAE website

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European Publicity

In October 2004, the cities of Delft and Antwerp were the scenes of the EAAE conference and the ‘European City’. This conference, organised by the Delft University of Technology and the Antwerp Higher Institute of Architectural Sciences Henry van de Velde, focused on the interaction between ‘architectural interventions’ and ‘urban transformations’, both now and in the past. The typological evolutions of the arcade and the mall exemplify this interaction and as such are put forward in the paper European Publicity, Learning From the Evolution of the Interior Public Space. They both illustrate how interior public spaces came to acquire their dualistic nature: both city and building, both urban and architectural design. By learning from their history, the contemporary design tasks of public interiors can be understood and (re)defined.

At a certain point in the evolution of public interiors, buildings can become part of the city or else parts of the city can become buildings. The result is confusion. Disciplinary borders do change, but the key force behind the current confusion is twofold: urbanism defines new types of public space while architecture defines them as new building types. It is both.

From the perspective of interior public space, the European city need not be content with enclosed autonomous projects, hence an independent architectural approach with its focus on the interior programme, climate and experience only, like in the case of some malls. This forecasts ’empty boxes’, abandoned objects, such as emerging in North America. The position in the city and the urban context are highly relevant, and thus is the urban design task just as crucial. Although designing interiors is traditionally the task of architects, in the case of interior public space it is therefore high time to share that task with urbanists. This is what we can see in the other case of arcades too.

See:
Harteveld, Maurice (2005) European Publicity, Learning from the Evolution of the Interior Public Space. In: Claessen, Francois en Leen van Duin (eds.), The European City. Architectural Interventions and Urban Transformations. EAAE Transactions on Architectural Education No. 25. Delft: DUP, pp. 223-231

About the European Association for Architectural Education
The European Association for Architectural Education (EAAE) is an international non-profit association committed to the exchange of ideas and people within the field of architectural education and research. The EAAE aims at improving the knowledge base and the quality of architectural and urban design education. It is a bi-lingual English/French association.
Founded in 1975, the EAAE has grown in stature to become an institution fulfilling an increasingly essential role in providing a European perspective for the work of architectural educationalists as well as concerned governmental agencies.
The EAAE counts more than 100 Active Member Schools in Europe from the Canary Islands to the Urals, representing almost 5000 tenured faculty members and more than 100000 students of architecture from the undergraduate to the doctoral level. The association is building up associate membership worldwide.