Designing Domestic Places

Public space is the place to play, move and meet. This applies to our rich city center with all its shops and restaurants, but just as much to residential areas. But how can we make these public spaces even more attractive for all types of users?

At the beginning of February, students from TU Delft, The Hague University of Applied Sciences, and Inholland University of Applied Sciences developed various ideas for the public space in the Tanthof district. In various teams, the students have investigated how existing routes or routes to be designed can be provided with ‘stopping points’: places where you can rest for a while, look around and chat with other residents.

During this meeting of Delft Design, these design sketches will be briefly explained and we would like to discuss these design sketches with you and, among others, Tako Postma (City Architect of Delft), Eveline Berghout – van der Schee (urban designer, City of Delft), Maurice Harteveld (researcher, Design of Public Spaces, TU Delft), Ben Kuipers (landscape architect) and Flip Krabbendam ( architect) in a discussion about the preconditions for successful public space.

The discussion starts with a lecture on
Designing Domestic Places
by Maurice Harteveld

Afterward, there is an opportunity to chat and view the different designs. This while enjoying a snack and drink.
The challenge is organized by Delft Design in collaboration with the City Deal Kennis Maken Delft, study association POLIS and architect Flip Krabbendam.
 De openbare ruimte is dé plek voor spelen, bewegen én ontmoeten. Dat geldt voor onze rijke binnenstad met al zijn winkels en horeca, maar even zo goed voor woonwijken. Maar hoe kunnen we deze publieke ruimten nog aantrekkelijker maken voor alle type gebruikers?

Begin februari hebben studenten van de TU Delft, De Haagse Hogeschool en Hogeschool Inholland verschillende ideeën uitgewerkt voor de openbare ruimte in de wijk Tanthof. In verschillende teams hebben de studenten onderzocht hoe bestaande of nieuw te ontwerpen routes kunnen worden voorzien van ‘halteplaatsen’: plekken waar men even kan uitrusten, kan rondkijken en een praatje kan maken met andere bewoners.



Tijdens deze bijeenkomst van Delft Design worden deze ontwerpschetsen kort toegelicht en gaan we graag met u en onder andere Tako Postma (stadsbouwmeester van Delft), Eveline Berghout – van der Schee (stedebouwkundige. City of Delft), Maurice Harteveld (onderzoeker, Design of Public Spaces, TU Delft), Ben Kuipers (landschapsarchitect) en Flip Krabbendam (architect) in gesprek over de randvoorwaarden van succesvolle openbare ruimte.



De discussie wordt geopend met een lezing over
Het Ontwerpen van Huiselijke Plekken
door Maurice Harteveld

Na afloop is er gelegenheid tot napraten en het bekijken van de verschillende ontwerpen. Dit onder het genot van een hapje en drankje.
De challenge wordt georganiseerd door Delft Design in samenwerking met de City Deal Kennis Maken Delftstudievereniging POLIS en architect Flip Krabbendam.

The Public Space as Meeting Place
De Openbare Ruimte als Ontmoetingsplek

where:
Prinsenkwartier en online

when:
2 March 2020
open 19.30, start 20.00 untill 22.00

More: Delft Design, City Deal Kennis Maken Delft

Design Challenge for Students

City Deal ‘Kowlegde Making Delft’ is organising a challenge about the use and design of public space for ambitious students who would like to push their boundaries. How can we make the public space more attractive for all types of users as a place to play, move and to meet?

More: Design Challenge: Public Space as a Meeting Place

Partners:
the Municipality of Delft
The Hague University of Applied Sciences
Inholland University of Applied Sciences
Delft University of Technology
Delft Design

Empowering Resilient Communities

Resilient Communities | Comunità Resilienti

Following earlier presentations of the Design of Public Space research group from Delft, Maurice Harteveld participates in the ‘Empowering Resilient Communities’ event organised at the Italian Pavilion at the 14th International Architecture Exhibition in Venice, on Friday 12 November, from 2 pm. As part of the international scientific committee of the pavilion, he will reflect on various Italian projects, which will be presented in this session. His review relates to a broader inventory of actions, which are being currently taken in the networks of public space to strengthen community resilience. Rotterdam serves as an exemplar, and as such these actions challenge the design of public space, and with that among others the disciplines of urban design, landscape architecture, and architecture.

The Italian Pavilion has organised the event as an opportunity to present and discuss some of the experiences already included in the research project Mapping Resilient Communities, while providing a platform for knowledge transfer and capacity development, especially in most vulnerable areas, in Italy and beyond, with the participation of UN-Habitat.

when:
Friday 12 November
14:00-17:00h

where:
17th International Architecture Exhibition
Italian Pavilion
Venice
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Matter – Space – Change

When reasoning our material world emerged in cities, ‘matter’ was first to question. This is obviously what we see and what we can handle. This shapes our urban environment. Yet, in an arcadian search for beginning, origin, or first cause the lens was put on finding primordial substance; ‘arché’ (oersubstantie, urstoff, …). This informed the search to actuating principles (as a cause) in Aristotle. The subsequent cosmic search towards the genesis and structure of our world introduced the concept of a material substratum, an interval considered to be invisible and unshaped: ‘khôra’, chora, or space. The territory of the Ancient Greek polis outside the city proper. In Politeía, Plato relates it to the just city and just (hu)man. In these pioneering thoughts, public space is found. Continuously echoing today in understanding chora as a place of being a being or mediating between sensible and intelligible, it also introduced change… Public space isn’t static. People move, societies transform, humans age, generations follow…. This effects our thinking on public space.

Who owns the public space?

Join the online symposium ‘Matter – Space – Change’ on 23 April 2021.

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B1ts of Publ1c Space

As an opening for the Bits of Public Space 3.0 webinar, I have taken the audience along with a short story.

Imagine: You are walking in a public space, and you are using your navigation app to meet at a place, which your friends suggested a few seconds ago on WhatsApp. Your headset is on. Noise is reduced. While walking, you’re traced and tracked; the shortest and fastest route is recalculated continuously, In the mean, a health app may record your cycles, Spotify remembers your music preferences, many other web-data fuel the algorithms, …and synchronically all kinds of devices around you sense your environment too. Every detail is collected for third-parties. Also webcams and what looks like cctv register where you are. They monitor your moves and avoid the unexpected to happen. This morning, the weather app has announced rain. Indeed, while clouds make it shimmer, your smart screen illuminates, and lamps turn on.

You’re still walking… People don’t walk close. This makes you think of what you have read this morning: In some cities, drones are measuring social distance, today, and if too close, through image recognition big brother sends you a fine. – In the mean, a car is passing by smoothly. Your mind links it to the lecture on self-driving vehicles. They are keeping distance automatically… “Who is behind the wheel, btw?” You can’t see. Humanoids, perhaps…? Anyways.

Back to your walk. You have to pay attention for a minute to the surrounding, while you are crossing a street. (Small sensors, have made traffic lights turn green for you.) You are starting to be curious to the place where your friends are waiting. They have been involved in the redesign of this meeting space. Some years ago, one would outline public spaces with computer-aided design. You remember how outcomes have always been presented in ‘sunny’ artist impressions. But, during its realisation, budget restrains always made such a plan somewhat more realistic… Today is a different world. Tools are innovating, and include components ranging from environmental analysis to robotic control. The old outlines may still work… Yet, simulations of human behaviour in space helps to understand complexity. The design of public space can be informed more accurately by our updated models, and digital twins. Automation and print-on-demand can still make old dreams happen. You have seen new video presentations of the place, where you’re heading to, on the internet; they are quite realistic. You’re convinced as a designer, your imagination benefits the people, but alike your friends, nobody is alone in design. Online meetings are integrating viewpoints of other experts and novice users. Webinars are bringing people, ideas, and living rooms, closer together. It may be enriching. Yet, the design of your friends may never be finished. Invitations by Zoom, Meets, Facetime, Webex, Slack, Trello, Miro, Messeger, or Teams are following up. #multionline #haveitall – Also, participatory platforms have invited as many users as possible, to join VR sessions and visit the augmented space, to be. Some of the users have replied and have worked within the framework of your friends, their concept of the future. But for some it was not enough… On Insta, some users have found a better idea. As pro-active citizens, they have organised themselves on social media, via transnational networks and microblogging they have got more inspiration. Tutorials have helped them to learn the trick. Public space design changes in a kind of grassroots development, including peer-2-peer exchange of probably two unfamiliar neighbours. The one simply likes gardening, the other orders always outdoor stuff on discount pages. The pro-active group of users co-create and make the space theirs.

Thoughts fade away; You’re still walking…. Happy you. You are almost there, at the meeting place, where everybody seems active. You see your friends coming near. It’s a really nice place. Not as slick as you thought before, but you like it! “We would have liked to introduce a moving beam here…” on of your friend says: “People would love to sit on such a thing, really.” “It adjusts its position and form in accordance to their moods and likes”, the other adds… – You reply dry: “This bench works for me too”. While you are scanning the surrounding facades for heritage details, your friends starts to discuss hyperrealities, and phygital spaces …endlessly. In the mean, you are distracted by a piece of planting in front of you. It is a bid unorganised, and it seems organically grown, obviously added by the community. It looks like one of those greens, which you must have seen in ‘Spaceship Earth’, the movie, which you screened on your laptop, pay-per-view, during the opening night of the Architecture Film Festival Rotterdam, last month. After a long chat on the ‘future on being’, you really want to leave again. Your eyes are dry and your mind is tired. You are suggesting to play more together next time and relax a bit. You have heard that they have launched a brilliant new ‘massive multiplayer online role-playing game’ Then everybody leaves, and walks away

This is the end of my story…

What do you think: How have you listened to the story: Have you been walking and talking in reality? Or was it your avatar in cyberspace? Near everything in this story is out there. It affects your profession everyday as an designer. Everything is existing as real space as well as virtual space

This story is recorded with a live audience via YouTube on Friday, November 5th, 2.00 – 9:00am CET. – The webinar has been part of the initiative the POLIS Urbanism and Landscape Architecture Week, of Polis

Digital, Virtual, and Physical

Physical Public Space X Virtual Space

Urban designers and landscape architects observe physical public spaces as spaces that are able to accommodate accidental meetings, reveal places’ identity, provide impulsive on-the-spot choices, and allow human-nature interaction through wind or sunshine. However, the recent crisis unfolds the intertwining between physical public space and virtual space. During two days, we focus on the shift of the planner’s outlook on physical public space and virtual space.

Join the webinars!
When: Thursday, November 5 and 6, 9.00am – 6.00pm CET
> Registration


Bits of Public Space 3.0: Trailer, published by Polis on YouTube
Video credits: Ioanna Kokkona

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Smart Urban Mobility

Why is smart mobility essential in urban development?

Like many metropolitan areas, the Amsterdam metropolis is prospering, the city is growing, new homes are being built, new companies and talent continue to relocate here, and the city is becoming increasingly popular with tourists. If residents, visitors, commuters, and others continue to travel as they do today, all forms of transport combined will grow in the coming years between 20% and 40%, and traffic will grind to a halt.

Good accessibility – with smart connections within the city and with the rest of the country and world – makes an important contribution to Amsterdam’s attractiveness for all travelers. Moreover, particularly in Amsterdam, social diversity and inclusivity are valued, which means providing everyone with equal access to good liveability and transport.

Mobility operates as the intersection between the city’s infrastructure and its city’s inhabitants. It is the central link in the well-functioning of a city and a key element in the organization of multimodal transport. In doing so, it is not only about the connection to other areas, but also about sowing together the fabric of the area and the movement of people in the area itself.
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Approaches to Value Dynamics

The theme of this playground meeting has been ‘value dynamics’. We have touched upon questions like: How to deal with value dynamics when designing for values? How can we successfully operationalize values to inform design decisions, whilst anticipating possible value changes? How can we make our designs able to adapt to value changes in society? How does the theory apply to specific application areas, such as architecture and urbanism?

Two pitch presentations have kickstarted interdisciplinary discussions:

Design for Changing Values (ERC granted research project)
by Ibo van de Poel

Historical and Spatial Approaches to Value Dynamics
by Carola Hein and Maurice Harteveld

when:
21 March 2019, 12:00 to 13:30h

where:
Delft University of Technology
Faculty of Technology, Policy and Management
Classroom H (31-A1-210)


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10 Visions, 5 Cities

“After 9 months of researching, designing and discussing new ways of making a city, the results of the design research De Stad van de Toekomst (The City of the Future) have been presented in a festive closing event on 30 November. Over the course of 2018, design teams, municipalities and a large network of involved experts worked on integrated designs for five test locations of 1 × 1 km in Amsterdam, Rotterdam, The Hague, Utrecht, and Eindhoven. The central question: How can the major transitions that we stand for as a society help to create attractive and future-proof urban environments?” (source)

Happy to contribute as an expert.

Stad van de Toekomst (closing event in Dutch only)
‘De 10 Ontwerpvisies voor de 5 Grote Steden’

when:
30 november 2018

where:
Pakhuis de Zwijger
Piet Heinkade 179
Amsterdam

See also: City of the Future Competition